Extended Reality (XR) at Maastricht University

Explore how virtual worlds are shaping the future of learning

Extended Reality (XR) is changing how we teach and learn at Maastricht University. From practising medical procedures in a safe environment to exploring historical sites or collaborating in virtual spaces, XR is already part of education at UM.

By combining immersive technologies with our Problem-Based Learning (PBL) approach, we create learning experiences that are both innovative and aligned with our core principles: Contextual, Collaborative, Constructive and Self-directed (CCCS).

This work supports UM’s strategic focus on educational innovation and helps prepare students for a digital future.

We also work with partners in vocational schools, universities of applied sciences and research universities to explore how XR can best support education. Together, we aim to make XR more accessible and sustainable across the sector.

Workshops and events

What is XR and how it can enhance your education

Extended Reality (XR) is a promising educational technology that includes augmented, mixed and virtual reality. It allows users to immerse themselves in realistic scenarios by blending or simulating real and digital environments.

  • Augmented reality or AR: an interactive experience that enhances the real world with computer-generated perceptual information
  • Mixed reality or MR: which overlays the real world with digital elements, and the physical and digital objects co-exist and react to each other in real time
  • Virtual reality or VR: a computer-generated environment with scenes and objects that appear real, immersing the user in their surroundings.