Workshop: Building up the FLOW in your PBL tutorials

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Hüseyin Sakalli, a lecturer at FASoS, has developed a new card game: Flow. This card game condenses all of the mechanics of a PBL session, including the CCCS principles, into a deck of cards.

If the flow of a PBL session is present, the session basically seems to run itself. However, finding the “flow” of Problem-based Learning (PBL) can be quite challenging for a tutor or student. The students should know what is expected of them and they should ideally have the motivation to “run the show”, allowing the tutor to focus on the content of the class and finetune group dynamics when necessary. In practice, however, dialling in the machinery of the PBL system and creating the right kind of group chemistry can be considered a form of art. Every few weeks, tutors receive new courses with new students and new obstacles to finding our flow.

By learning how to play this game during your tutorials, you will be given a tool that will enable you to find your flow. If you want to know more about this game, please sign up for this workshop, where you will experience the card game yourself.

Read the story behind Flow.

At the end of this session, participants will be able to:

  • Interpret the impact of Flow to foster CCCS learning in a tutorial setting,
  • Use Flow to stimulate targeted aspects of CCCS learning in a tutorial setting,
  • Supervise a game of Flow in their tutorials.

About the trainer:

Hüseyin Sakalli is a teaching fellow in the Global Studies programme at the Faculty of Arts and Social Science. He has previously taught at the Zuyd University of Applied Sciences and the Faculty of Law at Maastricht University. Flow is his invention and passion project, he is currently researching whether gamification has the potential to change cultural norms in the classroom.

We're also pleased to share that Hüseyin has been nominated for the Wynand Wijnen Education Prize 2025!
 

PLEASE NOTE that this workshop is in English.

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