Stelios Asteriadis (S.)
Research profile
Together with my team, we are conducting research in automated human behavior recognition, namely:
- Multimodal (video, audio) emotion recognition,
- Self-supervised learning in multimodal, human activity recognition,
- Explainable AI in human motion analysis,
- Personalized interfaces driven by automatically recognized human expressivity and emotional models.
Research projects
–ProCare4Life (€6.8m euro) Horizon2020-SC1-DTH-2019 Innovation project. Large Scale pilots of personalised & outcome based integrated care using Artificial Intelligence and smart sensors.
–MaTHiSiS (€7.6m euro) Horizon2020-ICT-20-2015 Innovation project develops innovative tools for learning in formal and informal settings, placing learner’s emotion in the core of the learning procedure and applying cutting-edge learning analytics and AI tecniques for efficient, personalized learning.
–ICT4Life (€3.4m euro) Horizon2020-PHC-25-2015 Research & Innovation project develops ambient-assisted living instruments and smart interfaces for the elderly and their caregivers and will mainly focus on persons with Dementia, Alzheimer and Parkinson’s.
Key publications
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Asteriadis, S., Karpouzis, K., & Kollias, S. (2014). Visual focus of attention in non-calibrated environments using gaze estimation. International Journal of Computer Vision, 107(3), 293-316. https://doi.org/10.1007/s11263-013-0691-3More information about this publication
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Shaker, N., Asteriadis, S., Yannakakis, G. N., & Karpouzis, K. (2013). Fusing visual and behavioral cues for modeling user experience in games. IEEE Transactions on Cybernetics, 43(2), 1519-1531. https://doi.org/10.1109/TCYB.2013.2271738More information about this publication
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Malatesta, L., Asteriadis, S., Caridakis, G., Vasalou, A., & Karpouzis, K. (2016). Associating gesture expressivity with affective representations. Engineering Applications of Artificial Intelligence, 51, 124-135. https://doi.org/10.1016/j.engappai.2016.01.010More information about this publication
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Asteriadis, S., Chatzitofis, A., Zarpalas, D., Alexiadis, D. S., & Daras, P. (2013). Estimating human motion from multiple Kinect sensors. In Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications - MIRAGE '13 (pp. 1) https://doi.org/10.1145/2466715.2466727More information about this publication
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Athanasiadis, C., Hortal, E., Koutsoukos, D., Lens, C. Z., & Asteriadis, S. (2017). Personalized, Affect and Performance-driven Computer-based Learning. In PROCEEDINGS OF THE 9TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED EDUCATION (CSEDU), VOL 1 (pp. 132-139). SCITEPRESS. https://doi.org/10.5220/0006331201320139More information about this publication
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Dotti, D., Popa, M., & Asteriadis, S. (2017). Unsupervised Discovery of Normal and Abnormal Activity Patterns in Indoor and Outdoor Environments. In VISAPP 2017 12th International Conference on Computer Vision Theory and Applications, Porto, Portugal, 27 February - 1 March 2017 (pp. 210-217). SCITEPRESS. https://doi.org/10.5220/0006116902100217More information about this publication
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Karpouzis, K., Yannakakis, G. N., Shaker, N., & Asteriadis, S. (2015). The platformer experience dataset. In 2015 International Conference on Affective Computing and Intelligent Interaction, ACII 2015 (pp. 712-718). IEEE. https://doi.org/10.1109/ACII.2015.7344647More information about this publication
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Poussard, B., Richir, S., Vatjus-Anttila, J., Asteriadis, S., Zarpalas, D., & Daras, P. (2014). 3DLive: A multi-modal sensing platform allowing tele-immersive sports applications. In Signal Processing Conference (EUSIPCO), 2014 Proceedings of the 22nd European (pp. 356-360) https://doi.org/10.5281/ZENODO.43849More information about this publication
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Asteriadis, S., Chatzitofis, A., Zarpalas, D., Alexiadis, D. S., & Daras, P. (2013). Estimating human motion from multiple Kinect sensors. In Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications - MIRAGE '13 (pp. 1) https://doi.org/10.1145/2466715.2466727More information about this publication
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Asteriadis, S., Karpouzis, K., Shaker, N., & Yannakakis, G. N. (2012). Towards detecting clusters of players using visual and gameplay behavioral cues. Procedia Computer Science, 15, 140-147. https://doi.org/10.1016/j.procs.2012.10.065More information about this publication